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QEGS Digital Media Curriculum Maps




In Digital Media we QUESTION what we see in the media. We EXPLORE the motives of producers. We GIVE our opinions and theories and, as a result, we SUCCEED in becoming educated and critical consumers of media

QEGS Year 10 Digital Media Curriculum Map

Focus Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Topic Exploring Media Products Exploring Media Products Exploring Media Products Developing Digital Media Production Skills Developing Digital Media Production Skills Developing Digital Media Production Skills
Key concepts/ideas Audience and Purpose, Distribution and Marketing. Building on the content covered in Autumn 1, students will learn to construct in-depth analysis of media products in preparation for assessment task 1A Digital Workshops in a variety of practical areas to increase media skills ready for Component 2. Digital Workshops in a variety of practical areas to increase media skills ready for Component 2. Students will rework an existing media product (moving image or publishing) to bring it up to date for a modern teenage audience. Students will rework an existing media product (moving image or publishing) to bring it up to date for a modern teenage audience.
Key skills Assess the audience and purpose of media products, understand why media producers choose to include the content they do. Practical skills in interactive media, desktop publishing, filmmaking and audio production. In-depth analysis and scene deconstruction. Screenplay writing, filmmaking and video editing, desktop publishing, storyboarding, photography and graphics. Filmmaking and video editing, desktop publishing, storyboarding, framing, camera angles, narrative, genre, codes, conventions, cropping, scaling. Filmmaking and video editing, desktop publishing, storyboarding, framing, camera angles, narrative, genre, codes, conventions, cropping, scaling.
Key terms/vocab Representation, audience, purpose, marketing, distribution, genre, mise-en-scène, synergy. Representation, audience, purpose, marketing, distribution, genre, mise-en-scène, synergy. Representation, audience, purpose, genre, mise-en-scène, codes, conventions. Mise-en-scène, codes, conventions, framing, angles, shot type, acoustics, typography, visual hierarchy. Mise-en-scène, codes, conventions, framing, angles, shot type, acoustics, typography, visual hierarchy. Mise-en-scène, codes, conventions, framing, angles, shot type, acoustics, typography, visual hierarchy.
Independent learning/wider reading Identify your own use of media and log this in a journal. Approximately how many hours a week do you spend consuming media? Tasks on Zig Zag e-revision Tasks on Zig Zag e-revision Analyse examples of moving image or publishing products (depending on your pathway). Discuss how your product(s) uses the key terms listed in section A1 of the Component 2 specification (page 20). Tasks on Zig Zag e-revision Tasks on Zig Zag e-revision
Assessment Online examination Component 1 (30% of final grade) Task 1A Component 1 (30% of final grade) Task 1B Discussion of ideas for Component 2 project Component 2 submission (30% of final grade) Component 2 submission (30% of final grade)
Careers links/Future Learning Reference to available careers in various media industries. ‘Careers Behind the Lens’ James Bond No Time to Die presentation. Responding to a brief and working in the media industry. Responding to a brief and working in the media industry.

QEGS Year 11 Digital Media Curriculum Map

Focus Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Topic Creating a Media Product in Response to a Brief Creating a Media Product in Response to a Brief Creating a Media Product in Response to a Brief Creating a Media Product in Response to a Brief Creating a Media Product in Response to a Brief
Key concepts/ideas Create a media product in response to an externally set brief. Component 3 assessment (40% of final grade) Create a media product in response to an externally set brief. Component 3 assessment (40% of final grade) Create a media product in response to an externally set brief. Component 3 assessment (40% of final grade) Create a media product in response to an externally set brief. Component 3 assessment (40% of final grade) Create a media product in response to an externally set brief. Component 3 assessment (40% of final grade)
Key skills Responding to a brief, Generating ideas. Developing planning materials, production management, monitor and review, combine and refine content, testing and exporting. Developing planning materials, production management, monitor and review, combine and refine content, testing and exporting. Component 3 live assessment Component 3 live assessment
Key terms/vocab Client, brief, audience, purpose. Client, brief, audience, purpose, plan, product, content, style, storyboard, page layout, schedule, copyright, capture, asset, copy, sourcing, primary and secondary sources, quality, format, edit, codes, conventions, testing, compressing, exporting Client, brief, audience, purpose, plan, product, content, style, storyboard, page layout, schedule, copyright, capture, asset, copy, sourcing, primary and secondary sources, quality, format, edit, codes, conventions, testing, compressing, exporting Client, brief, audience, purpose, plan, product, content, style, storyboard, page layout, schedule, copyright, capture, asset, copy, sourcing, primary and secondary sources, quality, format, edit, codes, conventions, testing, compressing, exporting Client, brief, audience, purpose, plan, product, content, style, storyboard, page layout, schedule, copyright, capture, asset, copy, sourcing, primary and secondary sources, quality, format, edit, codes, conventions, testing, compressing, exporting
Independent learning/wider reading Identify the purpose and audience of any film or TV show you watch. What elements are included in the product that makes you think this? Revision Revision Revision Revision
Assessment Component 3, practice assessment 1 Component 3, practice assessment 1 Component 3 practice assessment 2 Component 3 live assessment Component 3 live assessment
Careers links/Future Learning

QEGS Year 12 Digital Media Curriculum Map

Focus Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Topic Media Representations Media Representations Preproduction Portfolio/Film Production (Fiction) Preproduction Portfolio/Film Production (Fiction) Media Representations Responding to a commission
Key concepts/ideas Representation, Mise-en-scene, Mediation, Intertextuality, Media theory (Hall, Mulvey), deconstruction. Representation, Mise-en-scene, Media Theory (Todorov, Propp, Hypodermic Needle, Uses and Gratifications, Star Theory, Strauss) Introduction to filmmaking preproduction and production. Filmmaking in the fiction genre. Filmmaking in the fiction genre. Revision for Media Representations (external exam) Working to client requirements
Key skills Analysis of media texts Constructing messages Documentation, organisation, planning, research Managing the entire production of a short film Managing the entire production of a short film. Problem-solving Responding accurately and effectively to a client’s commission. Problem-solving
Key terms/vocab Representations, Mise-en-scene, deconstruction, male gaze, stereotype, audience positioning. Passive and active viewing, ideology. Selection, presence, absence, anchorage, encoding, construction. Types of reading – preferred, oppositional, negotiated, aberrant. Copycat behaviour, objectification. Denotation, connotation. Convention, subversion, diegetic, non-diegetic. Primary and secondary research. Finance, logistics, locations, personnel, materials, regulation, codes of practice. Preproduction, production, postproduction. Research, ethos, reputation, finance, success criteria, rationale, pitch, proposal, treatment
Independent learning/wider reading Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis
Assessment Mock examination #1 Mock examination #2, #3 and #4 Mock examination #5 Unit 4 assessment Unit 10 assessment Unit 1 examination
Careers links/Future Learning Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies.

QEGS Year 13 Digital Media Curriculum Map

Focus Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Topic Responding to a commission Responding to a commission Responding to a commission Digital Media Skills Digital Media Skills Digital Media Skills
Key concepts/ideas Working to client requirements Working to client requirements Working to client requirements Producing professional quality media. Producing professional quality media. Producing professional quality media.
Key skills Responding accurately and effectively to a client’s commission. Problem-solving Responding accurately and effectively to a client’s commission. Problem-solving Responding accurately and effectively to a client’s commission. Problem-solving Practical preproduction and postproduction activities. Self-teaching, identifying weaknesses and skill development Practical preproduction and postproduction activities. Self-teaching, identifying weaknesses and skill development Practical preproduction and postproduction activities. Self-teaching, identifying weaknesses and skill development
Key terms/vocab Research, ethos, reputation, finance, success criteria, rationale, pitch, proposal, treatment Research, ethos, reputation, finance, success criteria, rationale, pitch, proposal, treatment Research, ethos, reputation, finance, success criteria, rationale, pitch, proposal, treatment Preproduction, production, postproduction, editing, effective outcomes Preproduction, production, postproduction, editing, effective outcomes Preproduction, production, postproduction, editing, effective outcomes
Independent learning/wider reading Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Media Magazine Film viewing and analysis Online tutorials Online tutorials Online tutorials
Assessment Unit 8 mock examination #1 Unit 8 mock examination #2 Unit 8 external assessment Unit 3 mock exam #1 Unit 3 mock exam #2 N/A
Careers links/Future Learning Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies. Regular content related to roles in the industry and links made to future pathways. Regular visits arranged from relevant external individuals/companies.